Mobile advertising. Remixed.

Archive for the ‘Ad network news’ Category

Ad Network APIs are coming … bravo!

Thursday, May 20th, 2010

There are now sufficient numbers of mobile ad networks offering APIs that it can be considered a trend: By mid 2011 every ad network worth its salt will be offering APIs to its customers to access their data.  Google has had an API for a while, and so has Yahoo.  Admob launched their beta API Q1 this year, ZestAdz today, and I hear word from others who are working on their APIs right now.

This is excellent news for advertisers and agencies who need to exercise more timely and effective control over their mobile ad campaigns.  Keep it coming!

Ad networks: emancipate your clients data!

Thursday, December 3rd, 2009

Admob confirms API on twitterEvery ad network should offer an API for advertisers to directly access to their ad performance data.

Contrary to what some of the ad networks state in their terms and conditions, the performance data really belongs to the advertiser, with the ad networks responsible for safeguarding and respecting the privacy of that data. Does AdMob (GoogMob?) own, and have the right to publish and share, the adspend and clickthrough data of Nike? Of course not. It just has the right to use it in aggregate to track and develop insights into industry trends and improve their service.

Advertisers want their data, and they don’t want to go through all those different reporting interfaces (some are ok, some are downright appalling) to get it. So it is great news to see AdMob, the innovation leader in this space, confirming in a public tweet that they are definitely working on such an API.

Almost every advertiser uses multiple ad networks to deliver their ad campaigns. And the ones that they will choose will recognise that the data belongs first and foremost to the advertiser and give them access to it however and whenever they want.

Google had no choice but to buy Admob

Tuesday, November 10th, 2009

Many reporters are talking about Google’s purchase of AdMob as a logical step to ‘further their strategy in mobile advertising’ but it was nothing of the sort. It was simply buying its ticket onto the boat that it missed. Google’s forays into mobile advertising have been nothing short of mediocre, trying to duplicate their web search advertising model onto mobile without fully understanding the real issues of device fragmentation and small screen size. Writing a google mobile ad (no banners here) forced you to split your call to action into two ugly halves; an 18 character (2-3 word!) headline and an equally short subtext. Add the url onto the end and you get a half-screen size unreadable text ad on anything other than a smartphone (with dumbphones still at 60% of the ad market). Response rates were understandably poor. I once met a Google representative at a mobile advertising workshop and spent 5 minutes explaining to him why Admob’s approach was so much better, including their %phn% innovation that inserts the user’s own phone model into the ad text itself. He’d never heard of it, because he hadn’t even checked out the competition for himself.

Admob, on the other hand, just went for simple and mobile-ready and grew it from there. It also took a leaf from Google’s book and offered a free mobile analytics tool to help advertisers and publishers make more sense of their forays into mobile, something which Google only just got round to last month. With their recent push into iphone and android in-app advertising, real revenues more than doubling every year, their Google-like ‘open’ positioning, and their knowledge and ability to generate constant buzz and keep the top spot in mobile marketing globally, Admob was in the right place for Google.

Was $750m the right price? Admob currently serves around 10bn ad impressions a month, at click through rates of say 1-3%, average CPC $0.05-0.10. They get a 40% cut of adspend. Take away 140 employees salaries and tech costs, and you end up with between $17m and $127m yearly EBITDA. At a valuation of a multiple of 6-8 times profits, this puts Admob somewhere in the range of $100m to $1Bn. I suspect their revenues were at the lower end of the scale, but frankly Google’s need under the circumstances was great. Given the growth potential of mobile advertising, the $750m price tag for Admob looks like an excellent deal.

Sound anti-caching advice from InMobi

Thursday, October 15th, 2009

Recently InMobi sent an email to its publishers to help them improve the performance of their sites for ad monetisation:

Google Wireless Transcoder(GWT) is known to cache publisher pages and serves it to browsers with some common features like carrier, handset capabilities for some time. At this moment we don’t know how long this cache is hot and what is the criteria for caching data. But as a side effect of caching publisher pages, GWT also caches the InMobi ads stitched into it. This results in

  • Opportunity loss for publishers: publisher servers and hence InMobi don’t know about page impression and old ads keep rolling
  • Incorrect Targeting

InMobi’s research suggests that adding the following meta tags in a <HEAD> tag of site pages is effective in avoiding caching.

<META NAME=”ROBOTS” CONTENT=”NOARCHIVE”>
<META CONTENT=”NOARCHIVE”>

We therefore recommend that publishers adopt this recommendation to enhance monetization of their properties.

Great advice.  Keep it coming!

Yahoo adds ‘mobile reach’ to full web ads, destroys customer experience

Monday, October 5th, 2009

Yahoo have found a way to take more cash off their advertisers hands whilst destroying consumer confidence and making it sound like a win-win for everyone.  Boy are their clients going to be disappointed.  What they’ve done is automatically started showing advertisers’ full web ads on iPhones and Androids.  According to the recent Yahoo blog entry:

The coolest part is you don’t have to do anything to expand the reach of your ads. We’ve done it for you. As of today, your ads should begin appearing immediately on these devices for relevant searches, if they have not already.

With this tweak, standard Sponsored Search ads (40-character header, 70-character description, the host URL—you know the drill) will appear on these mobile devices, giving your ads wider appeal and more relevancy to people on the go.

Will it expand the reach of their ads?  Yes.  Will it give them wider appeal?  Probably.  Will they be more relevant?  Of course not.  Because the landing pages for these ads were built for the full web.  Some will use flash.  Some will have video or sound streaming.  Some may offer PC/mac downloads.  And all will be fullscreen sized and force the user to scroll around the page on their mobile screen to see what the offer or content is.  Even on an iPhone, the impact of a full web landing page will be greatly reduced compared to the full web experience.

This means advertisers will be throwing away money as smartphone users click on promising ads only to be disappointed by an incomplete or unreadable landing page (if they can wait long enough … only a small proportion of smartphone users around the world have 3G data speeds).  And Yahoo will massively increase ad exposures and click throughs thus generating lots of yummy extra revenue for nothing.

Advertisers need information and control.  If they want to bring iPhone and Android users to a full web landing page, fine.  But if they know what they’re doing they ought to create specific landing pages for these devices so their message can really be made relevant and impactful for their audience.  Yahoo should give them the choice.

My advice to advertisers: Tell Yahoo to take your full web ads off smartphones and let you use their Yahoo Mobile Sponsored Search product for that instead like you always have.

Update: Google got it right by giving their advertisers the option – see their blog post New Adwords options for iPhone and G1 .

http://googlemobile.blogspot.com/2008/12/new-adwords-options-for-iphone-and-g1.html

Quattro hits 4 billion impressions a month, 3x revenue growth this year

Thursday, October 1st, 2009

Quattro Wireless have always been good at keeping in touch with their customers and doing what they can to deliver the most value to their clients in the mobile advertising space.  Here’s testament to their success.  4 billion impressions a month is roughly 50 billion a year, almost half what AdMob has served since they launched 4 years ago.  And Quattro also has a lot of iPhone, iPod Touch, PSP and Kindle traffic.  Are they Admob’s closest competitor?

AdMob removes AdWhirl from the game, says ‘trust me’

Saturday, August 29th, 2009

In a previous post, I talked about how AdMob’s move to stop supporting ad mediation layers such as AdWhirl and TapJoy for ad serving was bad for competition in the mobile advertising market, and would push many iPhone developers into having to make a tough choice to stick with Admob or go elsewhere. Now AdMob has gone and acquired AdWhirl, thus changing the developer’s choice from ‘to AdMob or not to AdMob’ to ‘to trust AdMob or not to trust AdMob’.

Despite AdMob’s (sincere, I think) assurances of transparency and fairness, open sourced code and so on, it’s just human nature to be suspicious and look for conspiracy. How can AdMob assure everyone that they do not have a conflict of interest between becoming the biggest ad network in the world and offering a service that helps developers use other ad networks to monetise their apps instead? You can’t be an independent financial advisor if you’re incentivised to offer products from only one bank. How can AdMob be an independent mobile ad broker if it really wants you to use its own network?

AdMob knows that information is the new oil. That’s why they launched AdMob analytics, which already gives them plenty of information about their customers and also rival ad network performance, because advertisers can use it to track ad performance with other ad networks (although it can’t track pricing). But this is exactly the same reason why people will not trust their acquisition of AdWhirl.

What iPhone developers need now is a mediation layer mediation layer whereby the app can switch between mediation layers to serve the highest paying mediation layers’ ads ;-)

Alternatively, AdMob could ensure they offer such great eCPMs and revenue-share to developers via their own ad network that it becomes a no-brainer to use them, mediation layer or not.

Mojiva hits 4 billion ads served

Wednesday, August 19th, 2009

Mojiva has just announced that they served their 4 billionth ad.  Launched just over a year ago, Mojiva has seen rapid growth in the ad network space, hitting 1 billion ads served in February this year and 2 billion by the end of March.  I consider Mojiva to be one of the most forward-thinking mobile ad networks, offering a range of additional services such as a white label platform, ad revenue optimisation, and allowing ads to be scheduled and tracked by the hour.  The mobile ad market is growing rapidly and there are already over 20 mobile ad networks out there with new ones appearing all the time.  Mojiva is well placed for a leading position in the race.

AdMob hits 100 billion ads served

Tuesday, August 11th, 2009

AdMob, the first and biggest mobile ad network in the world, announces that it has served over a 100 billion ads since its launch in late 2005.  Here is a nice summary of their company history so far.

A brief history of AdMob

A brief history of AdMob

mKhoj becomes more international sounding InMobi

Wednesday, August 5th, 2009

mKhoj has global ambitions to become a major ad network, and sensibly changes its name to roll more smoothly off the international tongue.  With this announcement, mKhoj is signalling its ambitions to expand operations beyond their India / Asia focus into Europe and the US.  As they put it “Today we’re rebranding and launching ourselves as InMobi, with aspirations to be a global player in the mobile web ecosystem, enthusiasm in our veins and earnestness in our work.”  Read their story of how it started here.