Mobile advertising. Remixed.

Posts Tagged ‘admob’

Ad networks: emancipate your clients data!

Thursday, December 3rd, 2009

Admob confirms API on twitterEvery ad network should offer an API for advertisers to directly access to their ad performance data.

Contrary to what some of the ad networks state in their terms and conditions, the performance data really belongs to the advertiser, with the ad networks responsible for safeguarding and respecting the privacy of that data. Does AdMob (GoogMob?) own, and have the right to publish and share, the adspend and clickthrough data of Nike? Of course not. It just has the right to use it in aggregate to track and develop insights into industry trends and improve their service.

Advertisers want their data, and they don’t want to go through all those different reporting interfaces (some are ok, some are downright appalling) to get it. So it is great news to see AdMob, the innovation leader in this space, confirming in a public tweet that they are definitely working on such an API.

Almost every advertiser uses multiple ad networks to deliver their ad campaigns. And the ones that they will choose will recognise that the data belongs first and foremost to the advertiser and give them access to it however and whenever they want.

Google had no choice but to buy Admob

Tuesday, November 10th, 2009

Many reporters are talking about Google’s purchase of AdMob as a logical step to ‘further their strategy in mobile advertising’ but it was nothing of the sort. It was simply buying its ticket onto the boat that it missed. Google’s forays into mobile advertising have been nothing short of mediocre, trying to duplicate their web search advertising model onto mobile without fully understanding the real issues of device fragmentation and small screen size. Writing a google mobile ad (no banners here) forced you to split your call to action into two ugly halves; an 18 character (2-3 word!) headline and an equally short subtext. Add the url onto the end and you get a half-screen size unreadable text ad on anything other than a smartphone (with dumbphones still at 60% of the ad market). Response rates were understandably poor. I once met a Google representative at a mobile advertising workshop and spent 5 minutes explaining to him why Admob’s approach was so much better, including their %phn% innovation that inserts the user’s own phone model into the ad text itself. He’d never heard of it, because he hadn’t even checked out the competition for himself.

Admob, on the other hand, just went for simple and mobile-ready and grew it from there. It also took a leaf from Google’s book and offered a free mobile analytics tool to help advertisers and publishers make more sense of their forays into mobile, something which Google only just got round to last month. With their recent push into iphone and android in-app advertising, real revenues more than doubling every year, their Google-like ‘open’ positioning, and their knowledge and ability to generate constant buzz and keep the top spot in mobile marketing globally, Admob was in the right place for Google.

Was $750m the right price? Admob currently serves around 10bn ad impressions a month, at click through rates of say 1-3%, average CPC $0.05-0.10. They get a 40% cut of adspend. Take away 140 employees salaries and tech costs, and you end up with between $17m and $127m yearly EBITDA. At a valuation of a multiple of 6-8 times profits, this puts Admob somewhere in the range of $100m to $1Bn. I suspect their revenues were at the lower end of the scale, but frankly Google’s need under the circumstances was great. Given the growth potential of mobile advertising, the $750m price tag for Admob looks like an excellent deal.

Quattro hits 4 billion impressions a month, 3x revenue growth this year

Thursday, October 1st, 2009

Quattro Wireless have always been good at keeping in touch with their customers and doing what they can to deliver the most value to their clients in the mobile advertising space.  Here’s testament to their success.  4 billion impressions a month is roughly 50 billion a year, almost half what AdMob has served since they launched 4 years ago.  And Quattro also has a lot of iPhone, iPod Touch, PSP and Kindle traffic.  Are they Admob’s closest competitor?

AdMob removes AdWhirl from the game, says ‘trust me’

Saturday, August 29th, 2009

In a previous post, I talked about how AdMob’s move to stop supporting ad mediation layers such as AdWhirl and TapJoy for ad serving was bad for competition in the mobile advertising market, and would push many iPhone developers into having to make a tough choice to stick with Admob or go elsewhere. Now AdMob has gone and acquired AdWhirl, thus changing the developer’s choice from ‘to AdMob or not to AdMob’ to ‘to trust AdMob or not to trust AdMob’.

Despite AdMob’s (sincere, I think) assurances of transparency and fairness, open sourced code and so on, it’s just human nature to be suspicious and look for conspiracy. How can AdMob assure everyone that they do not have a conflict of interest between becoming the biggest ad network in the world and offering a service that helps developers use other ad networks to monetise their apps instead? You can’t be an independent financial advisor if you’re incentivised to offer products from only one bank. How can AdMob be an independent mobile ad broker if it really wants you to use its own network?

AdMob knows that information is the new oil. That’s why they launched AdMob analytics, which already gives them plenty of information about their customers and also rival ad network performance, because advertisers can use it to track ad performance with other ad networks (although it can’t track pricing). But this is exactly the same reason why people will not trust their acquisition of AdWhirl.

What iPhone developers need now is a mediation layer mediation layer whereby the app can switch between mediation layers to serve the highest paying mediation layers’ ads ;-)

Alternatively, AdMob could ensure they offer such great eCPMs and revenue-share to developers via their own ad network that it becomes a no-brainer to use them, mediation layer or not.

AdMob hits 100 billion ads served

Tuesday, August 11th, 2009

AdMob, the first and biggest mobile ad network in the world, announces that it has served over a 100 billion ads since its launch in late 2005.  Here is a nice summary of their company history so far.

A brief history of AdMob

A brief history of AdMob

Admob stops Linked List ads

Tuesday, July 21st, 2009

From Aug 3rd Admob will no longer be offering ‘Linked List’ ads to publishers.  This adserving method consists of a simple link on the publisher’s page saying something like ‘Great Mobile Sites!’ which opens up an Admob mobile page filled with ads.

Admob Linked List ads

Admob Linked List ads

I have always been surprised that Admob offered this option, because it does not sit well with their policy that publishers should not incite people to click on ads on their site.  In this case, ads are being misrepresented as trusted links to other sites.  Of course when the user clicks on the link and is presented with a page full of ads, it is pretty obvious what they are, but that creates distrust from the user.  They won’t click on that link again, that’s for sure.  Admob’s advertisers probably did not realise that their ads were appearing on this page either.  So although the ad performance is likely to have been poor, this type of adserving should be stopped primarily for the sake of site integrity and the user experience.

Admob no longer supports mediation layers for iPhone ads

Thursday, June 25th, 2009

AdMob iPhone publishers have been given 4 weeks to stop using ad network mediation layers such as AdWhirl and Tapjoy to monetize their iPhone apps. [Update: The deadline has now been extended to 5 August.] After this grace period, AdMob won’t serve them any more ads.

This is bad news for the mediation layers and bad news for the economics of the mobile advertising market. Most publishers do not have the time, resources or expertise to develop their own ad mediation and optimisation add-in for their apps. So they have to choose one provider and stick with them, or re-release their app every time they wish to change to a dfferent provider. AdMob is laser focused on becoming the iPhone and iPod Touch adserver of choice, and this step will push many publishers to choose AdMob, the network they know now, thus limiting the competition from other ad networks. There are plenty of other ad networks vying for a place on the iPhone screen, and it will be interesting to see how this decision affects AdMob’s share.

Here’s the full text of the email sent to publishers yesterday:

Dear AdMob Publisher,
I wanted to reach out to you to let you know that beginning on July 22, AdMob will no longer serve ads requested from iPhone apps that employ ad network mediation layers such as AdWhirl or Tapjoy. We originally had decided to work alongside mediation layers, but have found that a number of problematic trends have developed over the last several months including:
-Increased complaints from end users including ad rendering problems, increased latency, and ads with broken links.
-Increased technical issues with ad requests coming from mediation layers.
-Obstruction of some key parameters that we use to optimize ad serving and maximize publisher eCPM.
We will continue to support AdMob publishers who have developed their own logic to allow the use of multiple networks. We are providing a 4-week grace period for publishers to make the necessary adjustments before we stop supporting mediation layers. Please refer to our corporate blog for additional details or contact support@admob.com with any questions.
We believe this policy change is necessary to provide our publishers, advertisers, and end users with the best possible experience and results. Thank you for your understanding and cooperation.

AdMob {heart} iPhone

Friday, June 5th, 2009

Admob continues to focus on building the premium end of their ad marketplace offer. And what better way to do that than enable richer, more engaging ads on devices owned by some of the most desirable target users in the world?

AdMob iPhone ad formats

They’ve not been achieving the prices they were hoping for six months ago because of an imbalance of supply and demand. In most countries – South Africa being a notable exception – mobile internet inventory, whatever the device, way outstrips advertiser demand, thus driving prices down. So the best way to drive prices up is to focus relentlessly on delivering higher impact, better targeted and more engaging ad campaigns for advertisers. And the iPhone is a great platform to achieve that whilst reaching out to a highly monetisable user base.

But for those of you more in the business of selling Ringtones than Land Rovers, who baulk at a 11-12 cent CPC price for iPhone ads, there are always text ads in ‘mobile developing’ countries still going at 3 cents per click.